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It’s a game that might have been developed in 1985, if we had an Internet in 1985.
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Prendete un MMORPG per come lo conosciamo oggi e mettetelo nel frullatore insieme ad uno shooter a scorrimento orizzontale, un browser game e ad un’abbondante dose di grafica NES-style.
Quello che ne esce è questo [url=http://www.realmofthemadgod.com/]Realm of the Mad God[/url], stiloso ed affascinante browser game free-to-play che richiama classici ad 8-bit ma con meccaniche di gioco sconosciute all’epoca.
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Realm of the Mad God takes the compulsion loop of a conventional MMO and boils it down to its essential nutrient broth, eschewing all the frippery and getting down to what such games are all about: Kill, loot, level-up, kill some more.
With NES-level pixellated graphics, frenetic top-down shooter play with WASD movement, and permadeath, it feels like a game from another era, yet informed by the tropes and techniques we’ve come to expected in dikuMUD-likes; games from another era are not, obviously, browser-games and massively multiplayer.
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