Come fa un vecchietto come Tetris a sopravvivere nel terzo millennio? Si fa un bel trapianto multiplo, a base di realtà aumentata, Kinect e wiimote.

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Trinity College student Keysosaurus — as he’s know to his YouTube pals — has used a bit of C#, XNA, and OpenNI coding to play 3D augmented reality Tetris using Kinect body controls and a Wiimote. The Kinect gestures do most of the work, rotating the board, zooming the camera in and out, and moving the pieces into place, while the Nintendo controller is used to rotate.

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via [url=http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/]Engadget[/url]