Fleet Commander: epic Star Wars game
Developed at the Electronic Visualization Laboratory (EVL) by MS graduate candidate Arthur Nishimoto, “Fleet Commander” explores how a real-time interactive strategy game that would typically rely on complex keyboard commands and mouse interactions be transferred into a multi-user, multi-touch environment.Originally designed for use with TacTile, a 52-inch multi-touch LCD tabletop display, “Fleet Commander” game play has been ported to
EVL’s 20-foot wide multi-touch LCD wall, Cyber-Commons.“Fleet Commander” uses Processing, an open source programming language.
For more information see Link.
Che dire, una figata pazzesca: un gioco su Star Wars basato su una interfaccia completamente touch, enorme… e multi-utente.
Il risultato è notevole, basterebbe avere uno schermo del genere in casa.
Link.