3D Multi-touch Prototype for Augmented & Virtual Reality #LegaNerd

In this video I demonstrate the 3D interaction prototype that I have developed during my Master Thesis at Fraunhofer FIT in Bonn, Germany. The system uses a depth sensing camera, which is based on the time-of-flight principle and measures phase shifts of a reflected infrared signal. My contribution is the computer vision algorithm, the gesture recognition technique as well as the concept and implementation of the demo application.

Via Wired.
Kinect trema…


Vic20, ZX Spectrum 48K, Commodore 64, Commodore 128, IBM PC (processore 8088, 4.77MHz). Poi sono diventato un Bot.
Aree Tematiche
Tecnologie Windows
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