Avatar Machine #LegaNerd
itomi itomi

Marc Owens’s augmented reality project “Avatar Machine” puts its users in VR helmets that display the world around them as though they were playing a third-person game, so that their own body is seen from behind. Owens theorizes that “The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment.”


Antonio Moro a.k.a. itomi

Scrivo editoriali e recensioni su tecnologia ed entertainment. Mi occupo di UI/UX e direzione creativa, soprattutto su progetti web e gaming. Faccio cose e conosco gente su internet dal 1996. Più info su antoniomoro.com e itomicreative.com
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